For teachers & tutors

A review game that hosts itself — no student accounts, no player caps

Type your unit and get a voiced, AI-hosted trivia game in seconds. Sofia brings the energy, reacts to answers, and keeps the round moving. You share one link; students tap and play. No signups, no caps, no setup.

No student accountsNo player capsFree 5-question games

Built for: K-12 teachers, tutors, and ESL instructors who need review rounds, sub-plan activities, and homework links that run themselves.

Sofia — your AI host
Sofiahosts your show

Sofia hosts this page's demo — tap the pill to hear the voice.

Play it first

Two minutes in the player's seat

Make it yours

Your topic, Sofia's show — in seconds

Type a unit, chapter, or topic. You'll get a voiced round in seconds. Review it, then share one link with your class.

Free games are 5 questions with a voiced host. No account needed to generate or play — you review it before sharing the link.

Sound familiar?

  • Review day makes you the host, the scorekeeper, and crowd control, all at once, all period.
  • Most classroom game tools want student logins, and ten minutes vanish into 'it won't let me in.'
  • Sub plans need an activity that runs without you, and a worksheet packet isn't it.
  • Keeping a review round lively without a host takes energy you'd rather spend coaching.

What you walk away with

  • +Sofia runs the round while you circulate, coach, and actually see who's got it.
  • +One link covers the whole class: stations, sub plans, or homework parents can open at home.
  • +A voiced host reacting out loud to every answer keeps the round feeling live, not worksheet-quiet.
  • +You approve every question before it goes out, so the round fits your class.

Steal this run-of-show

How organizers run it

Step 1

Prep it the night before

Type your unit, or start from one of the free classroom starter packs. Read every question and swap any that miss.

  • +Free games are 5 questions, ideal for a quick round
  • +Play it through once yourself; it takes two minutes

Step 2

Warm up on the projector

Open the link on your screen and let Sofia host one round for the whole room. Students call out answers while you tap.

  • +Turn the volume up; the voiced host is the hook
  • +Let the class vote before you lock an answer

Step 3

Split into stations

Send the same link to devices. Each student plays at their own pace, so fast finishers don't wait and quiet kids get their shot.

  • +No logins means stations start in seconds
  • +Works in any browser on any device
  • +Great slot for a sub plan: link plus instructions, done

Step 4

Send it home

Drop the link in your class newsletter or homework post. Parents just open it, no accounts, no app.

  • +A rematch at home doubles the review
  • +Parents can play along and see the unit

Questions people ask

Do students need accounts?

Never. You share one link and students open it in any browser, on any device. No emails, no rosters, no app installs, no passwords to reset mid-period. Play starts the moment they tap.

Is there a player cap?

No. There's no cap on who can open a game link. Send it to one reading group, all your sections, or the entire grade. Everyone plays the same round at their own pace.

Can I make games from my own materials?

Yes. On the free plan, type any topic or unit and get a 5-question game. Creator Pro ($11/mo) generates up to 20 questions straight from your PDFs, URLs, and audio transcripts, so the round matches exactly what you taught. Either way, you review the questions before your class sees them.

Is the content appropriate for my class?

You're the final gate. Every question is shown to you before you share the link, so you can swap or reword anything that doesn't fit your students. For graded or high-stakes review, give the round a quick read-through first, the same way you'd proof a worksheet.

Do students all play together in one live game?

Each student plays their own round at their own pace from the same link, so there's no lobby to manage and no one gets left behind. For whole-class energy, put one game on the projector and let the room call out answers together.

Still deciding?

Ask us anything about this use case

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